Digital-tutors : Animating Next-Gen Characters in Maya



Digital-tutors : Animating Next-Gen Characters in Maya
Digital-tutors : Animating Next-Gen Characters in Maya
English | Video: svq3, yuvj420p, 788x648, 1109 kb/s | Audio: mp3, 22050 Hz, s16 | 2.31 GB
Genre: Video training

Learn a production workflow to game animation and time-saving methods for creating game-ready characters rigs, non-linear animation, and adding appeal. Contains over 6 hours of project-based training for artists learning character animation for next-generation games.




Popular highlights include:


Rigging Techniques for Games
Scene Organization
Custom Shelves
Creating Control Objects with MEL
Constraints
Advanced Spline IK Twist control
Alias Attributes
Binding Techniques
Rotation Order
Follow-through
Exaggeration
Arcs
Timing and Spacing
Weight
Cycling Animation
Animated Transitions
Character Sets
Trax Editor

ScreenShot




Digital-tutors : Animating Next-Gen Characters in Maya


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