Digital-tutors : Introduction to Lighting in 3ds Max




Digital-tutors : Introduction to Lighting in 3ds Max
Digital-tutors : Introduction to Lighting in 3ds Max
English |Video: svq3, yuvj420p, 788x648, 489 kb/s | Audio: mp3, 22050 Hz, s16 | 421Mb
Genre: eLearning


Learn an essential workflow to lighting in 3ds Max and fundamental techniques to establishing moods and adding greater realism to your scenes through lighting. Contains over 2 hours of project-based training. Ideal for new and beginning artists.


Popular highlights include:
    Overview of Standard Light Types
    Overview of Photometric Lights
    Controlling Light Decay and Attenuation
    Modeling Environments to Scale for Accurate Lighting
    Using Shadow Maps for Efficient Rendering
    Utilizing Accurate Raytraced Shadows
    Creating Soft and Diffuse Shadows
    Real-world Lighting Profiles with Photometric Lights
    Exposure Controls to View HDR Renders
    Outdoor Lighting with Daylight System and Skylight
    Altering Rendering Controls for Objects
    Adding Glow Effects to Geometry and Lights
    Creating Volumetric Lighting Effects
    Radiosity to Simulate Indirect Illumination
    Using the Light Lister
    Creating Gobo Effects

Lesson Outline:
1.    Introduction and Project Overview                               1:36
2.    Intensity and Attenuation controls of Standard Lights           9:52
3.    Specialized parameters of spot lights                           7:14
4.    Understanding and using Direct lights                           5:17
5.    Using Photometric lights in 3ds Max                               9:11
6.    Adding Shadow Maps to rendered scenes                           8:42
7.    Using Raytraced shadows in 3ds Max                               4:22
8.    Utilizing Area and Advanced Raytraced shadows                   11:29
9.    Shadow parameters of mental ray lights                           4:45
10.    Altering the Rendering Controls on individual objects          4:16
11.    Adding glow effects to geometry and lights                       8:11
12.    Adding volumetric effects to lights                               7:22
13.    Including and excluding objects from individual lights           4:42
14.    Using the Skylight to create outdoor illumination               7:35
15.    Creating outdoor lighting using the Daylight system               11:38
16.    Using radiosity to calculate realistic indirect illumination   7:48
17.    Methods for refining and enhancing radiosity results              10:48
18.    Using the Light Lister in 3ds Max                               2:09
19.    Using the Advanced Effects for greater lighting control           8:52

    Total Run Time:         2:15:56

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Digital-tutors : Introduction to Lighting in 3ds Max


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